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3d visual synthesizer prototype based on the algorithmic manipulation of vertices. Utilize morphing and iterating methods to twist and duplicate simple shapes into complex, interactive landscapes. Map patterns to these morphable objects like fractal functions, geometric functions, various noise functions, reactive diffusion.
Adapted from an old processing program from around 2011. Can potentially overwork your system on higher settings. Native desktop and Android soon available for better performance. Let me know any ideas for future development
